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Rift War Game Guide

THE ART OF WAR

"If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle." - Sun Tzu

Okay so Sun Tzu wasn't Japanese, but then neither is Rift War technically; it was made by a Canadian and a Swede. But Sun Tzu's sagely advice seemed appropriate for what this guide is meant to do for you, the player: help you know your enemy on an intimate level. In this case the enemy is some basic A.I. I coded which throws throngs of enemies at you until depleted. But a formidable foe all the same! And together we will crush the enemy! Welcome to the Official Game Guide for DIVERGE CREATIONS' AND MORTAR GAMES' "RIFT WAR"!

I will be adding to this guide periodically, so stay tuned. We're also accepting user strategy submissions as well, which we may add to the guide. Direct these submissions to riftmast3r AT gmail.com.

KEEPS YOUR FRIENDS CLOSE... AND YOUR ENEMIES CLOSER
When you first begin the game you won't need to worry too much about being bombarded right away, you'll have time to build up and fortify your defenses. DO NOT make the mistake of thinking you have all the time in the world though, and your preparations must be efficient if you hope to succeed. This is a technique you will need to master, for in the later levels you will have a far shorter window of time to prepare for the invading influx of enemy armies.


UPGRADES

The upgrades you would be wise to research first would be "Skilled Laborers" (to upgrade your peasants who will then farm resources for you faster), and upgrades that benefit structures (to up your defense), like "Guard Tower" and "Fortified Walls". Then focus your upgrades on Samurai and Archers, then "Steel Armor" and "Commerce", then finally upgrade Priests, Geisha, and "Spies".

COMBATIVES

Peasants gathering resources is all fine and good, but what you'll really need are soldiers if you hope to defend your stronghold and survive. Archers are great for defense and taking down enemy Samurai, a good strategy is to build a guard tower, wall the tower in, and station archers at your tower(s). Of course archers can do some serious damage when stationed on your stronghold too, but once the enemy is at your base, they can already start to do serious damage before your archers can dispatch them. This holds true tenfold when considering the heavy enemy units such as the Battering Ram and Oni. Things get really strategic when you bring the support units into the mix (Geisha and Priests). A possible strategy that works great is to position a large army of Samurai at the influx of enemy soldiers, with between 3-7 Geisha and Priests positioned safely behind the Samurai. They will heal and empower your army while the Samurai kill the invading hoards. Deadly... Effective... Sham-wow.

TREASURE


There are treasure chests worth a good chunk of coin hidden in the later levels. Look for marks on the ground, and rapidly click on these marks to to dig up the chests. Grab and drop the chests just like you would to harvest a tree or rock. Treasure chests are handy for quick coin which can be used for upgrades or a squad of soldiers. Here's the locations of each of the treasure chests:

Level 4



Level 5



Level 7





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